| Built for | StampRiseDigital Event Passport for expo, conference and festival organisers | SocialPointEvent gamification suite with a managed setup |
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| How participants join | StampRiseAttendees scan a station QR code with their phone camera. It opens in the browser, with nothing to download. | SocialPointWeb link or QR code, no download. |
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| Pricing | StampRiseOne payment per event. Published tiers from 200 to 3,000 participants, full toolkit on every tier. Build and test free, no card needed. | SocialPointAttendee Participation Game plans sold as 3-month or 12-month subscriptions, sized by player count and game complexity. Reward types vary by package. |
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| Getting live | StampRiseSelf-serve. Build, test and go live the same day. | SocialPointSoftware access within hours of ordering, then a customer success-led setup (kick-off, brainstorm, dry run and launch meetings). SocialPoint says most groups take 2-3 weeks to plan and launch. |
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| Exhibitor tools | StampRiseExhibitor portal where each booth sees and downloads its own leads live. Station contact sharing to attendees' phones, station heatmaps, one-click post-event PDF report. | SocialPointPost-show lists of booth visitors sent to exhibitors and sponsors. Sponsor-specific challenges such as surveys and quizzes. |
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| Sessions | StampRiseMulti-day, multi-track agenda builder with session QR check-in. | SocialPointQR check-ins can be used to drive session attendance. |
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| Prizes | StampRiseItem prizes with QR redemption and staff verification, weighted spin wheel, lucky draws with live reveal, points, teams and live leaderboards. | SocialPointRaffle wheel, virtual prize wheel, instant-win prizes, and team, individual and daily leaderboards (varies by package). |
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