EVENT GAMIFICATION

Event Gamification Software Built Around Digital Passports

StampRise is event gamification software built around a Digital Event Passport. Organisers set an objective, place QR activities around the venue, and reward participants as they make progress. Participants play in their phone browser with no app download, and organisers see live participation from the dashboard.

No app. Participants scan and play in the browser.

01 / Step one

Start with the objective, not the game

Gamification works when it supports something the event already needs. Decide what you want more people to do: visit more of the floor, stop at sponsor stations, try a demo, answer a feedback survey. The Passport is then shaped around that one behaviour.

  • Trade shows: more of the floor, not only headline booths.
  • Conferences: sponsor areas between sessions.
  • Festivals and trails: exploration beyond the obvious spots.

02 / Activities

Activities participants can complete in under a minute

Each station can be a simple scan or a short task. Keep most stops quick and save longer tasks for the few stations that need them.

  • QR or NFC stamp collection.
  • Multiple-choice quizzes.
  • Short surveys and feedback questions.
  • Photo and video tasks.
  • Staff-verified stamps.
  • Clue-based scavenger hunt chains.

03 / Motivation

Progress and rewards that feel reachable

Participants see how many stamps they have and what is left. Set completion at a number most people can reach in the time available, and add tiers if you want to reward partial progress.

  • Visible progress on the participant's Passport.
  • Live leaderboard for screens and phones.
  • Instant rewards, spin wheels and lucky draws.
  • Redemption tracking to prevent duplicate claims.

04 / Fit

Where a Passport fits, and where a wider event app fits better

A Passport-based tool is focused. It suits events that want participation on the floor without asking people to install anything. Full event apps cover networking, profiles, messaging and personalised agendas. Many events run both, using StampRise for the gamified layer.

NeedPassport-based gamificationWider event app
Participation on the floorCore purposeOften a module
Install requiredNo, runs in the browserUsually yes
Attendee networking and messagingNot the focusCore purpose
Setup effortStations, activities, rewardsBroader configuration

05 / Measurement

What you can measure

Every scan and response is recorded, so organisers can review participation per station, completion rates and timing during and after the event. Treat these as participation numbers. They describe what happened inside the game.

  • Participants, stamps and completions.
  • Per-station activity and answers.
  • Time-of-day engagement.
  • CSV exports for reporting.

06 / Compare options

Comparing event gamification tools

If you are shortlisting tools, look at whether participants must install an app, which activity types are supported, how rewards are redeemed, and what data you can export. Our comparison guides cover these questions in more depth.

Frequently asked questions

Software that adds game mechanics such as challenges, points, progress and rewards to an event so participants have a reason to take part in specific activities. StampRise does this through a Digital Event Passport.

No. StampRise runs in the phone browser. Participants scan a QR code to open their Passport.

A simple stamp, a quiz, a survey, a photo or video task, a staff-verified stamp, or a step in a scavenger hunt chain.

Yes. StampRise includes a live leaderboard, spin wheels, lucky draws and redemption tracking.

Usually not. It focuses on gamified participation. Events that need networking or messaging often keep their main app and use StampRise alongside it.

Build a Passport around one clear objective.

Start free, add a few stations, and test the participant flow on your own phone.